I can confirm this bug. This is a problem in libsdl caused by changes in
recent kernels. There is a patch for it in sdl trunk to fix this issue.
I've built a SDL package with this patch applied and it doesn't crash
anymore.

You can find the according upstream commit here:
http://www.libsdl.org/cgi/viewvc.cgi?view=revision&revision=5425

** Package changed: zsnes (Ubuntu) => libsdl1.2 (Ubuntu)

** Changed in: libsdl1.2 (Ubuntu)
       Status: New => Confirmed

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[lucid] zsnes crash: () from libSDL-1.2.so.0 when pressing gamepad button
https://bugs.launchpad.net/bugs/504878
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