This bug did not affect "slower system". With X4 2.8GHz, 1333 Memclock
here is more power than power than power. But a single peak is enough to
trigger pulse and a player in a unbreakable loop.

Banshee goes to "futex-wait-queue" while pulse is sleeping.
Pulse goes to "futex-wait-queue" while banshee stays in sleep.

This is jumping nice around but no sound appears. This is somewhat ugly
and the fix described at http://wiki.ubuntuusers.de/Pulseaudio is not
working at 9.10 amd64. We finally need a higher prio at pulse to deal
with simple playing sounds.

-- 
Regression: Pulseaudio priority set to 0 in Karmic
https://bugs.launchpad.net/bugs/484278
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