fyi, possibly implicating an issue with fglrx as well: after installing the driver, /usr/lib32/libGL.so pointed to /usr/lib32/mesa/libGL.so.1. so i tried:
$ ln -sf /usr/lib32/fglrx/libGL.so.1.2 /usr/lib32/libGL.so but it had no effect. i believe that should be sufficient to make sure the correct 32-bit GL library gets used, but since i got no improvement, it may not be. or the GL driver may be irrelevant. -- [lucid] Steam games crash for "page fault for read access" https://bugs.launchpad.net/bugs/543034 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
