I repeat, this is not the same as bug #518809, which you have if you are using Stellarium 0.10.4 and your locale (language/regional options) is different from English/US.
The workaround for bug #518809 is: - for Windows: download a test build from here: https://launchpad.net/stellarium/+download - for Linux and Mac OS X: start Stellarium from a console with "LC_NUMERIC=C stellarium". It is possible to create a simple shell script that does this. ** Description changed: Binary package hint: stellarium Nvidia 6600GT, nvidia-glx-185 185.18.36-0ubuntu8 I've got big solid opaque one-pixel-detailed squares instead of detailed semi-transparent landscape textures on stellarium up to date. Seems to be nvidia issue - everything works fine on ati and intel video. I can not identify any rendering-related errors in terminal output or log. ProblemType: Bug Architecture: i386 Date: Thu Oct 22 20:28:21 2009 DistroRelease: Ubuntu 9.10 NonfreeKernelModules: nvidia Package: stellarium 0.10.2-1 ProcEnviron: - LANG=ru_RU.UTF-8 - SHELL=/bin/bash + LANG=ru_RU.UTF-8 + SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-14.48-generic SourcePackage: stellarium Uname: Linux 2.6.31-14-generic i686 + + [Postscript added by Bogdan Marinov: This bug has the same effect as bug + #518809, but it's not the same. You most probably have bug #518809 if + you are using Stellarium 0.10.4 and your locale (language/regional + options) is different from English/US. + + The workaround for bug #518809 is: + - for Windows: download a test build from here: https://launchpad.net/stellarium/+download + - for Linux and Mac OS X: start Stellarium from a console with "LC_NUMERIC=C stellarium". It is possible to create a simple shell script that does this.] -- old_style landscapes not rendered correctly https://bugs.launchpad.net/bugs/458336 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
