I noticed that this only happens when the background is scaled, for
example with the Zoom and Scale settings. It seems that the background
rendering uses the same logic as with bitmaps: first it renders the
background normally as a bitmap and then scales that bitmap while
apparently applying a smoothing filter.

Naturally with SVG you should not do this but render the image from
scratch every time you want to scale it to a different size.

-- 
SVG desktop wallpaper is blurry
https://bugs.launchpad.net/bugs/601957
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