Hmm,  the same behavior afflicts Assaultcube, however if I set assaultcube to 
use 1920x1080 it works.
Does Nexuiz and Assaultcube share code or do they use a common library 
underneath (or maybe it's GL/X server??)

Dave

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Offset/mixed display
https://bugs.launchpad.net/bugs/599064
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