I used previously openSuse and had no problems there. This is the code
generating the error:
----------
SDL_Surface* lotto[TextureId];
lotto[TextureId] = IMG_Load(TextureFileName);
The error occurs at IMG_Load. Is that enough info? Simply loading a png with
SDL should reproduce the
same. It not occurs always. I load 4 png and sometimes 1-2 are loaded fine.
Thanks and I'll have a look at above links now.
** Changed in: libpng (Ubuntu)
Status: Incomplete => New
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libpng Decompression error
https://bugs.launchpad.net/bugs/606321
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