Maybe it would make porting Windows games to Linux easier?

Maybe it would allow Windows programmer who are already familiar with
and coded in Direct3D to code D3D on Linux instead of have to learn
OpenGL?

Maybe other benefits?

http://www.phoronix.com/scan.php?page=news_item&px=NzkwOQ
http://cgit.freedesktop.org/~jsindholt/mesa/

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Direct3D state tracker in Gallium3D
https://bugs.launchpad.net/bugs/500461
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