I believe this is fixed with the last few weeks of power-usage tuning.
The new effects-cache for the panel and launcher should reduce the CPU
usage of Unity by a considerable amount compared to before. Due to the
way Mutter is painting, I don't believe we can get it much better this
cycle, it should be pretty good, though.
Please test and re-open this bug if it's still a major amount of CPU
usage, thanks!
** Changed in: unity
Status: Confirmed => Fix Committed
** Changed in: unity
Milestone: None => 2010-08-19
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Mutter uses excessive amounts of CPU when playing a video
https://bugs.launchpad.net/bugs/605105
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