Here's more news about the issue:
https://bugzilla.redhat.com/show_bug.cgi?id=550736
So, as you see, it is a matter of interference between Pulse and Wine. It is
fixable by, as suggested by a comment replacing
{ (void *)0x00110000, 0x6fef0000 }, /* low memory area */
with
{ (void *)0x00110000, 0x3fef0000 }, /* low memory area */
in loader/preloader.c in Wine's source.
The consequences in terms of Wine usability? I am not sure if there are
any. Maybe we should ask Alexandre why he commited that patch?
** Bug watch added: Red Hat Bugzilla #550736
https://bugzilla.redhat.com/show_bug.cgi?id=550736
** Summary changed:
- Wine randomly cannot initialize sound [Pulseaudio-related ; mmap() failed: ]
+ Wine randomly cannot initialize sound [ Wine and Pulseaudio fight for address
space; workaround found ]
--
Wine randomly cannot initialize sound [ Wine and Pulseaudio fight for address
space; workaround found ]
https://bugs.launchpad.net/bugs/502375
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