An update on this, Ted is going to add a signal to IndicatorObject that
emits something like "open-menu" with the IndicatorEntry information.
I'll add the code into Unity to listen to this and pop open the menu.
The reason it doesn't currently work is that in Unity we don't use a
GtkMenubar.

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Can't access menu items from the keyboard
https://bugs.launchpad.net/bugs/636728
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