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On 2009-11-08T04:30:03+00:00 Scott Ritchie wrote:

>From Launchpad:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/227563

Dual head, twinview, and similar setups don't work very well when the
application attempts to set the resolution.  Some more description and a
few workarounds are at the Launchpad link.

Reply at: https://bugs.launchpad.net/wine/+bug/227563/comments/15

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On 2009-11-08T04:45:16+00:00 Stefan Dösinger wrote:

I talked to Scott on Wineconf

Basically there are two issues

1) A X server setup issue. Some X server setups with multihead support only one
resolution. Wine can't change it until the user fixes the X setup. As far as I
know this is just a config bug, not a code bug.

2) Wined3d doesn't support multihead. The lower layers of Wine do support
Xinerama and report multi-head setups to the apps and other wine dlls, but our
d3d code doesn't support it yet.

I think in order to support one screen in a multihead setup properly we need
all the infrastructure that is needed to support a full dual-screen D3D
setup(e.g. like Supreme Commander supports). If the app doesn't use that
feature the second screen will stay black, but the first one should be set up
properly.

Reply at: https://bugs.launchpad.net/wine/+bug/227563/comments/16

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On 2009-11-08T11:13:32+00:00 Hverbeet wrote:

(In reply to comment #1)
> I talked to Scott on Wineconf
> 
> Basically there are two issues
> 
> 1) A X server setup issue. Some X server setups with multihead support only 
> one
> resolution. Wine can't change it until the user fixes the X setup. As far as I
> know this is just a config bug, not a code bug.
> 
> 2) Wined3d doesn't support multihead. The lower layers of Wine do support
> Xinerama and report multi-head setups to the apps and other wine dlls, but our
> d3d code doesn't support it yet.
> 
> I think in order to support one screen in a multihead setup properly we need
> all the infrastructure that is needed to support a full dual-screen D3D
> setup(e.g. like Supreme Commander supports). If the app doesn't use that
> feature the second screen will stay black, but the first one should be set up
> properly.

No, changing display resolution with a multihead setup works, provided X
is properly configured. What doesn't work is multihead D3D (i.e. what
Supreme Commander uses when available) or changing the resolution of the
screen independently from eachother. The latter needs XRandR support in
the driver first in case of nvidia.

Reply at: https://bugs.launchpad.net/wine/+bug/227563/comments/17


** Changed in: wine
   Importance: Unknown => Low

-- 
cannot change screen resolution in counter-strike 1.6 under wine
https://bugs.launchpad.net/bugs/227563
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