I should have stated the bug better. Unity should listen on the root
window for environment gestures and on individual windows for window
manipulation gestures. Right now Unity listens on all windows for window
manipulation gestures, which means we can move a window even when
touches occur in different windows.

I believe this is in agreement with Neil's comment.

** Description changed:

- Unity currently listens for specific gestures on all windows. This
- includes the root window and all sub windows. It should only listen to
- gestures on the top level application windows.
+ Unity currently listens for window manipulation gestures (ex. 3 finger
+ pan) on all windows. This includes the root window and all sub windows.
+ It should only listen to these gestures on the top level application
+ windows.
  
  One consequence is that a three finger drag that occurs over two windows
  will be caught by the root window, and one of the windows will begin
  moving. A window should only be draggable when all three fingers
  initiate the drag by touching within the bounds of the window.

-- 
unity should only listen for gestures on individual windows
https://bugs.launchpad.net/bugs/632619
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