I already know the reason for this error... If RPGMaster does not have this 
error anymore, I consider the bug as fixed.
Reason for the error is FTGL crashing if a font was not found. (I'll maybe add 
a check for this to libprojectm later. An application which crashes if a stupid 
font was not found is a really bad thing) I fixed the error by making sure 
projectM sets the right font path to system fonts.

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ProjectM crashes if invalid font is loaded / no font is found
https://bugs.launchpad.net/bugs/634925
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