Is the logic to differentiate between a click and a 1-pixel drag
specific to Unity? I would not have thoguht so, but if it is, we should
certainly be robust in the face of this. A pre-move-1px-release quickly
should be a click, not a tiny quick drag.

Mark

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left "dock" is too sensitive on click or move
https://bugs.launchpad.net/bugs/658787
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