When I recompiled OSS support into the kernel, it still didn't work, as before.
However, for UT in particular, if you change the audio device in UnrealTournament.ini to Audio.GenericAudioSubsystem, then use padsp to run it, you should get sound again. The quality suffers only very silghtly, and seems to ignore the music volume entirely, but otherwise it is playable again. You'll likely find the .ini in ~.loki/ somewhere, and the config entry is under [Engine.Engine]. -- padsp introduces about 2 seconds of delay https://bugs.launchpad.net/bugs/612093 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
