Public bug reported:

When I play online chess using 'jin' (http://www.jinchess.com/), it
sends short sound on every move of my opponent. Now if I have pulse-
audio installed, those sounds do not come up immediately, but with
*huge* latecency. Rather often it 'collects' those sounds into a single
event. Usually:

opponents move: *tak*
my move
opponents move: *tak*
my move
opponents move: *tak*

With pulse audio installed:

opponents move: *silicence*
my move
opponents move: *silence*
my move
opponents move: *tak* *tak* *tak*

I already tried to move these two files out of the place 
(.../ext/pulse-java.jar and .../amd64/libpulse-java.so), but still the same 
behaviour. The settings in /etc/java-6-openjdk/sound.properties also seem to 
get ignored. 
According to pulse audio utils such as pavucontrol java is connected to pulse.

Other than those information I have no idea how to debug this issue so
far.

Thanks,
Bernd

ProblemType: Bug
DistroRelease: Ubuntu 10.10
Package: openjdk-6-jre 6b20-1.9.1-1ubuntu3
ProcVersionSignature: Ubuntu 2.6.36-1.7~lucid1-generic 2.6.36
Uname: Linux 2.6.36-1-generic x86_64
Architecture: amd64
Date: Tue Nov  2 18:20:22 2010
ProcEnviron:
 LANGUAGE=
 PATH=(custom, user)
 LANG=en_US.utf8
 SHELL=/bin/bash
SourcePackage: openjdk-6

** Affects: openjdk-6 (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug maverick

-- 
stuttering sound with pulse audio
https://bugs.launchpad.net/bugs/670046
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