Thanks again for reporting this bug. As we're going to move over to the
new Unity view's implementation of places in the coming weeks, which
uses a completely different input model which I am confident won't
suffer from these issues, I'm going to mark this as Won't Fix for the
Unity 0.2 series.
** Changed in: unity
Status: Triaged => Won't Fix
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mouse position is being detected wrongly in unity places
https://bugs.launchpad.net/bugs/641398
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