We do need to take care to prevent issues with window button dancing
making it harder to quickly press the button you want.

Currently, when the Unity launcher is set to autohide, most open windows
will have their window control buttons in an area that will be covered
by an expanding launcher. I'm afraid that this will not be solved by
moving only maximised windows' controls to the panel.

There will be the non-maximised windows left with their controls in
their window border. Often, their corner is placed in an upper corner of
the screen. We often see non-maximised windows which are only a tad bit
smaller than maximised windows, which means they suffer from the exact
same problem as maximised windows.

When the controls of maximised windows will be moved to the panel, they
will move somewhat to the right of the screen. When we will leave the
non-maximised windows' controls at their original position they will be
further to the left than the controls of maximised windows. This seems
to be an undesirable situation to me.

It could be worth considering moving all window controls to the panel,
but I'm not sure if that would be the way to go, because already I find
that it is not always clear that the window controls of maximised
applications that are placed in the *panel* belong to the changeable
window below the screen element that is always there.

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https://bugs.launchpad.net/bugs/685577

Title:
  Launcher gets in the way when trying to close maximized windows.

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