So we call glXGetFBConfigAttrib (display, fbConfigs[j],
GLX_Y_INVERTED_EXT, &value); to see if we should flip the y axis when
drawing or not, apparently due to the different hardware in the host vs
the client this is not working correctly. I can't see of a way around
this though, except for each of you modifying the source to change
yInverted to whatever value is needed for your situation.
** Changed in: compiz (Ubuntu)
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/328448
Title:
XDMCP login using compiz cause reverse menu and graphics on client
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