Fortunately, gaim is being very obliging and crashing nice and
repeatedly.

New logs, with libdbus-glib-1-2-dbgsym, libnotify1-dbgsym, and
libglib2.0-0-dbg thrown in for good measure.

** Attachment added: "New, improved valgrind log"
   http://librarian.launchpad.net/7222685/valgrind-logs-gaim.tar.gz

-- 
[apport] gaim crashed with SIGSEGV in malloc() while idle
https://bugs.launchpad.net/bugs/103959
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