So really what can be done here is that unityshell.cpp can wrap
CompWindow::place (eg by implementing a UnityWindow::place (CompPoint
&p) {} function) and that can check if the window overlaps the launcher
area and instead places it just outside the panel.It is relatively bitesized. -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/688816 Title: Don't create windows over the panel -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
