Don't worry the bug is not dismissed in any case.
Looking at the output of ps, unity-2d-places is using around 108MB of
resident memory. That's a bit high and deserves further investigation.
** Summary changed:
- [dash] Memory leak when performing a search
+ [dash] High memory usage when performing a search
** Changed in: unity-2d
Status: Incomplete => Confirmed
** Changed in: unity-2d
Importance: Undecided => Medium
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https://bugs.launchpad.net/bugs/718591
Title:
[dash] High memory usage when performing a search
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