This bug was solved some time ago, I will copy here a private mail from
Jay dated of 27 January:

"In Nux/WindowCompositor.cpp/.h I added the following signals:
    sigc::signal<void, BaseWindow* > sigVisibleViewWindow
    sigc::signal<void, BaseWindow* > sigHiddenViewWindow

Both signals are emitted when a BaseWindow becomes visible or
hidden. You probably noticed that signal name carry the name
"ViewWindow". That is because I am in the processes of rename
BaseWindow to something else (possibly ViewWindow).

You connect to sigVisibleViewWindow and sigHiddenViewWindow through
the global WindowCompositor class (GetWindowCompositor ()).

BaseWindows themselves emit their own signal: sigVisible and
sigHidden. You can connect to these signals if you have access to a
BaseWindow object."

So closing the bug on the first two states, not sure how it works in the
last one (packaging)

** Changed in: nux
       Status: In Progress => Fix Committed

** Changed in: unity
       Status: In Progress => Fix Committed

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/702702

Title:
  BaseWindow should notify change on the visible state

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to