It seems the same issue as bug 719507, especially because in both cases
the crash happens during the animation that makes a launcher item go
away, and in both cases it can't be reliably reproduced everytime.
** Changed in: unity-2d (Ubuntu)
Assignee: (unassigned) => Ugo Riboni (uriboni)
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https://bugs.launchpad.net/bugs/725524
Title:
unity-2d-launcher crashed with SIGSEGV in QScriptValue::engine()
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