I'm amending this bug to track the double paint issue.
** Description changed:
- Running a fullscreen application such as totem or vlc, the launcher and
- panel are draw over the application. sometimes the launcher hides in
- totem but comes back again once the totem UI auto-hides.
+ With dual-monitor, unity paints multiple times causing rendering errors
+ and also errors like painting on top of fullscreen windows. Unity has to
+ respect the compiz paint clip region.
** Summary changed:
- Fullscreen applications have panel/launcher drawn over them
+ Unity paints multiple times with multi-screen
** Changed in: unity
Milestone: 3.6.2 => 3.6.4
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https://bugs.launchpad.net/bugs/727116
Title:
Unity paints multiple times with multi-screen
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