I'm amending this bug to track the double paint issue.

** Description changed:

- Running a fullscreen application such as totem or vlc, the launcher and
- panel are draw over the application. sometimes the launcher hides in
- totem but comes back again once the totem UI auto-hides.
+ With dual-monitor, unity paints multiple times causing rendering errors
+ and also errors like painting on top of fullscreen windows. Unity has to
+ respect the compiz paint clip region.

** Summary changed:

- Fullscreen applications have panel/launcher drawn over them
+ Unity paints multiple times with multi-screen

** Changed in: unity
    Milestone: 3.6.2 => 3.6.4

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https://bugs.launchpad.net/bugs/727116

Title:
  Unity paints multiple times with multi-screen

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