I think I've fixed this with today's upload of unity (3.6.2), but I'm
milestoning for this week just in case. Please try latest Unity and
update here if this is still an issue, thanks!

** Changed in: unity
   Importance: Undecided => Critical

** Changed in: unity
       Status: New => Triaged

** Changed in: unity
    Milestone: None => 3.6.4

** Changed in: unity
     Assignee: (unassigned) => Neil J. Patel (njpatel)

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https://bugs.launchpad.net/bugs/729412

Title:
  compiz crashed with SIGSEGV in std::basic_string<char,
  std::char_traits<char>, std::allocator<char> >::assign()

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