I think I've fixed this with today's upload of unity (3.6.2), but I'm
milestoning for this week just in case. Please try latest Unity and
update here if this is still an issue, thanks!
** Changed in: unity
Importance: Undecided => Critical
** Changed in: unity
Status: New => Triaged
** Changed in: unity
Milestone: None => 3.6.4
** Changed in: unity
Assignee: (unassigned) => Neil J. Patel (njpatel)
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https://bugs.launchpad.net/bugs/729412
Title:
compiz crashed with SIGSEGV in std::basic_string<char,
std::char_traits<char>, std::allocator<char> >::assign()
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