This bug was fixed in the package nux - 0.9.32-0ubuntu1

---------------
nux (0.9.32-0ubuntu1) natty; urgency=low

  * New upstream release.
    - compiz crashed with SIGSEGV in std::basic_string<char,
      std::char_traits<char>, std::allocator<char> >::assign() (LP: #729412)
    - Unity interface not resized properly when external monitor is used
      (LP: #691772)
    - unity_support_test crashed with SIGSEGV in
      nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #709649)
    - compiz crashed with SIGSEGV in
      nux::GpuRenderStates::SubmitChangeStates() (LP: #719156)
    - compiz crashed with SIGSEGV in
      nux::GpuRenderStates::SubmitChangeStates() (LP: #724903)
    - unity_support_test crashed with SIGSEGV in
      nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #723531)
    - unity_support_test crashed with SIGSEGV in
      nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #723158)
    - unity_support_test crashed with SIGSEGV in
      nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #727895)
  * debian/rules:
    - bump shlib
 -- Didier Roche <[email protected]>   Thu, 10 Mar 2011 19:51:23 +0100

** Changed in: nux (Ubuntu)
       Status: Fix Committed => Fix Released

** Changed in: unity (Ubuntu)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/709649

Title:
  unity_support_test crashed with SIGSEGV in
  nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader()

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