This bug was fixed in the package nux - 0.9.32-0ubuntu1
---------------
nux (0.9.32-0ubuntu1) natty; urgency=low
* New upstream release.
- compiz crashed with SIGSEGV in std::basic_string<char,
std::char_traits<char>, std::allocator<char> >::assign() (LP: #729412)
- Unity interface not resized properly when external monitor is used
(LP: #691772)
- unity_support_test crashed with SIGSEGV in
nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #709649)
- compiz crashed with SIGSEGV in
nux::GpuRenderStates::SubmitChangeStates() (LP: #719156)
- compiz crashed with SIGSEGV in
nux::GpuRenderStates::SubmitChangeStates() (LP: #724903)
- unity_support_test crashed with SIGSEGV in
nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #723531)
- unity_support_test crashed with SIGSEGV in
nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #723158)
- unity_support_test crashed with SIGSEGV in
nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader() (LP: #727895)
* debian/rules:
- bump shlib
-- Didier Roche <[email protected]> Thu, 10 Mar 2011 19:51:23 +0100
** Changed in: nux (Ubuntu)
Status: Fix Committed => Fix Released
** Changed in: unity (Ubuntu)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/709649
Title:
unity_support_test crashed with SIGSEGV in
nux::IOpenGLAsmVertexShader::IOpenGLAsmVertexShader()
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