Bug update: I'm half way there - I've got it fixed for platforms without
special assembly handling, and x86-64.  IA32 as yet eludes me - it seems
the TLS ABI docs aren't completely accurate.  Or I'm mis-understanding
the IA32 function call ABI.  Or a bit of both :).

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https://bugs.launchpad.net/bugs/259219

Title:
  Broken TLS support in libGL.so

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