Certainly not fixed on my HP mini 110 netbook.
Tried a whole bunch of tests on this bug to see if I could reduce the
time, the code says 1 second but is still taking 2, even with high
priority timer and sub 1000ms timers. Last possibility is that it's
caused by a delay in the code invoked after the timer.
** Changed in: unity-foundations
Status: Fix Released => In Progress
** Changed in: unity-foundations
Status: In Progress => Triaged
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https://bugs.launchpad.net/bugs/692992
Title:
The time is only updated every two seconds
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