Certainly not fixed on my HP mini 110 netbook.

Tried a whole bunch of tests on this bug to see if I could reduce the
time, the code says 1 second but is still taking 2, even with high
priority timer and sub 1000ms timers. Last possibility is that it's
caused by a delay in the code invoked after the timer.

** Changed in: unity-foundations
       Status: Fix Released => In Progress

** Changed in: unity-foundations
       Status: In Progress => Triaged

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https://bugs.launchpad.net/bugs/692992

Title:
  The time is only updated every two seconds

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