This looks mighty odd. Dee appears to segfault in a
g_ptr_array_index(row, 3) - but we explicitly create all the GPtrArrays
for the rows with lengths == n_columns+1 and we assert that 3 <
n_columns just a few lines before the crash...
Anyway - I added some guards against weird internal state corruption
(mem corruption?)
** Changed in: unity
Importance: Undecided => Low
** Changed in: unity
Status: Confirmed => Fix Committed
** Changed in: unity
Milestone: None => 3.6.6
** Changed in: dee
Importance: Undecided => Low
** Changed in: dee
Status: Confirmed => Fix Committed
** Changed in: dee
Milestone: None => 0.5.16
** Changed in: dee
Assignee: (unassigned) => Mikkel Kamstrup Erlandsen (kamstrup)
** Summary changed:
- compiz crashed with SIGSEGV in PlaceEntryRemote::ActivateResult()
+ Dee: compiz crashed with SIGSEGV in PlaceEntryRemote::ActivateResult()
** Also affects: unity-foundations
Importance: Undecided
Status: New
** Changed in: unity-foundations
Importance: Undecided => Low
** Changed in: unity-foundations
Status: New => Fix Committed
** Changed in: unity-foundations
Milestone: None => unity-3.6.6
** Changed in: unity-foundations
Assignee: (unassigned) => Mikkel Kamstrup Erlandsen (kamstrup)
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https://bugs.launchpad.net/bugs/733250
Title:
Dee: compiz crashed with SIGSEGV in PlaceEntryRemote::ActivateResult()
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