Sorry, forgot to metion that in Natty this code was moved to
libdbusmenu-gtk, I use Maverick for now.

Actually, without the fix this bug occurs when application blocks main
GTK loop and creates its own, for example with gtk_dialog_run.

Thanks to waker (the deadbeef project lead) for finding out the root of
the problem.

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https://bugs.launchpad.net/bugs/717162

Title:
  quodlibet UI freeze in Unity after accessing its menu

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