Lavi: to answer your specific query.  The people who've mentioned
preferring a non-mirrored RtL interface were not UI designers… although
they were definitely technical users, and so those people more likely to
be using a combination of RtL and LtR in their daily work.  My memory is
that is was the /unpredictability/ of the /mixed/ environment that was
the root of the desire not to have an automatic straight mirroring of
all interface elements.

(This in no way downgrades the importance of having a working RtL
mirroring setup available!).

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https://bugs.launchpad.net/bugs/654988

Title:
  Unity doesn't mirror its interface for RTL locales.

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