@Joaquín: a bug report can be used to track an issue in several
projects. In that case, the issue was affecting both unity and unity-2d.
It was fixed in unity, hence the status change and changelog entry
above, but it is not fixed in unity-2d yet. This is unfortunate but
don’t worry, it will be fixed soon. Be patient, and keep up with the
valuable feedback ;)

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Title:
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