StacktraceTop:
 ShiftScreen::glPaintOutput (this=0x8f87078, attrib=..., transform=..., 
region=..., output=0x8da1cc0, mask=<value optimized out>) at 
/build/buildd/compiz-plugins-main-0.9.4+bzr20110406/shift/src/shift.cpp:1200
 GLScreen::glPaintOutput (this=0x8ddd1b0, sAttrib=..., transform=..., 
region=..., output=0x8da1cc0, mask=3) at 
/build/buildd/compiz-0.9.4+bzr20110407/plugins/opengl/src/paint.cpp:463
 UnityScreen::glPaintOutput (this=0x8fea380, attrib=..., transform=..., 
region=..., output=0x8da1cc0, mask=3) at 
/build/buildd/unity-3.8.4/src/unityshell.cpp:193
 GLScreen::glPaintOutput (this=0x8ddd1b0, sAttrib=..., transform=..., 
region=..., output=0x8da1cc0, mask=3) at 
/build/buildd/compiz-0.9.4+bzr20110407/plugins/opengl/src/paint.cpp:463
 PrivateGLScreen::paintOutputs (this=0x8dfbd98, outputs=..., mask=4, 
region=...) at 
/build/buildd/compiz-0.9.4+bzr20110407/plugins/opengl/src/screen.cpp:1062

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https://bugs.launchpad.net/bugs/757337

Title:
  compiz crashed with SIGSEGV in ShiftScreen::glPaintOutput()

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