Public bug reported:

Binary package hint: unity

Click the application lense to open the application dash. It is kind of
messy to visually grasp and browse, and finding something is challenging
(it looks almost like a memory game). I know there is also the search
bar to find things, but that's not the problem.

Our eyes cannot grasp too many icons on a row (that's why for example,
newspapers and articles are often in skinny columns, so that are easier
to read). At least on my laptop, I see six icons on each row which is a
lot to handle if you're browsing for something: I believe that having 4,
maybe bigger, icons would be much easier on the eyes. This obviously has
its caveats: (a) we would have less suggestions upon opening the app
dash when the 3 sections are still collapsed; and (b) we would need more
columns in general.

For (a) we could have a longer (and skinnier) dash so that we would have
2 rows (4x4 icons) for the "Most frequently used" and "Installed"
sections; for the "Available for download" section, one row should be
enough. Notice that this has also the visual benefit that if we have the
dash going down to the bottom, it would be in perfect harmony with the
launcher.

For (b) we should still have this longer dash, and in addition something
like pages rather than scrolling up & down (to have visual stability).
Also, when expanding a section, say "Installed Apps", its icons could
take the whole dash space (i.e. only one section can be expanded each
time, and we could have some button to go back to the overview): now
after expanding a section, rather than scrolling, we could have a couple
arrows to move to the next and previous page. In this way, the rows are
visually still but the content changes, which is much (much!)
comfortable for the eyes (also given this stability, we would remember
where things are more easily).

** Affects: unity (Ubuntu)
     Importance: Undecided
         Status: New

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https://bugs.launchpad.net/bugs/762449

Title:
  Dash is visually hard to grasp and browse

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