It looks like we have Geforce FX class of GPUs trying to take the GLSL shader
code path. I have created a branch to resolve that, assuming that the Geforce
FX will be able to run the ARB shader code path.
I don't have this type of card right now, but Cimi will report if the fix
resolves the issue.
** Changed in: nux
Status: Triaged => In Progress
** Changed in: unity
Status: Triaged => In Progress
** Changed in: nux (Ubuntu)
Status: Triaged => In Progress
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https://bugs.launchpad.net/bugs/768178
Title:
compiz crashed with SIGSEGV in nux::IOpenGLShaderProgram::Begin()
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