It looks like we have Geforce FX class of GPUs trying to take the GLSL shader 
code path. I have created a branch to resolve that, assuming that the Geforce 
FX will be able to run the ARB shader code path.
I don't have this type of card right now, but Cimi  will report if the fix 
resolves the issue.


** Changed in: nux
       Status: Triaged => In Progress

** Changed in: unity
       Status: Triaged => In Progress

** Changed in: nux (Ubuntu)
       Status: Triaged => In Progress

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https://bugs.launchpad.net/bugs/768178

Title:
  compiz crashed with SIGSEGV in nux::IOpenGLShaderProgram::Begin()

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