I'm adding both Unity and indicator-sound tasks, as this bug concerns
the two of them.

1. There is no way to quit Banshee while letting it continue playing --
this is because of the application-centric paradigm that we're shifting
to, and highlighted in the Sound Menu specification.

2. On the other hand, Unity puts out a "Quit" option for Banshee when
there's a window around, but it doesn't quit Banshee when Banshee is not
paused/stopped.

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https://bugs.launchpad.net/bugs/774758

Title:
  Right-click->Quit from Unity sidebar does not exit banshee.

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