*** This bug is a duplicate of bug 105184 ***
    https://bugs.launchpad.net/bugs/105184

Sorry, I forgot to say that the bug shown in the last image I sent was
that OpenGL is not clearing correctly the area of the smalll viewport,
but clearing the bottom zone of the window instead. Could be a bug
regarding the parameters of glViewport kind of being reflected on the y
axis during the clear.

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blender screen problem when desktop-effetct is activated (feisty)
https://bugs.launchpad.net/bugs/105183
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