Using the information about missing symbols furnished by Didier Roche's
trace, I just installed all the relevant debug symbol packages and ran
unity-2d-places from the Terminal. In this way, I created duplicate bug
793044, which contains a considerably more complete stack trace (for all
threads), and also possibly relevant console messages.

For those of you who are only interested in looking at the stack trace:
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/793044/+attachment/2155414/+files/Stacktrace.txt
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/793044/+attachment/2155415/+files/ThreadStacktrace.txt

For more details, see bug 793044 itself.

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https://bugs.launchpad.net/bugs/791213

Title:
  unity-2d-places crashed with SIGSEGV in QMetaObject::metacall()

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