Sure.  By 'window buttons' I mean the close, minimise, and maximise
buttons.  Functionally, everything works fine, but the appearance of
these buttons upon mouse clicking is not as expected:

Example actions:
a) Click and hold mouse button on one of these window buttons...
b) ...then move cursor off button whilst still holding mouse button...
c) ...then release mouse button and move mouse either back to or off of the 
unity panel (or launcher).

Expected window button appearance:
a) 'Down' state.
b) 'Up' state.
c) Still 'Up' state.

Actual appearance (when window maximised):
a) Remains on 'mouseover' (highlighted) state.
b) 'Down' state.
c) Still 'down' state until mouse moves on to or off of panel/launcher, then 
'up' state.

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https://bugs.launchpad.net/bugs/793775

Title:
  Window buttons do not correctly respond cosmetically to mouse events
  when on unity panel..

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