I tested on 22 affected systems with a variety of Intel, NVidia and
ATI/AMD chipsets.

On most systems I did three tests:

1- Connecting an external display. In this case the secondary display
works fine, without any of the corruption and garbling that were
reported previously. Exceptions are four systems with Intel Pineview/N10
graphics chipsets where the system starts performing sluggishly and has
trouble refreshing the display with a secondary display plugged in.

2- Rotating (90 degrees to the right) the built-in display with an
external display plugged in. The vast majority of systems worked OK in
this case, with both displays showing correct, ungarbled video.
Exceptions were a few NVidia systems without rotation support at all,
and a couple of ATI/AMD systems where the built-in display is corrupted
when rotating to the right but works fine when returning to normal
orientation.

3- Rotating (90 degrees to the right) the external display. This worked
OK in most cases, exceptions being NVidia systems without rotation
support, and one Nvidia/nouveau system where the external display shows
corruption when rotating.

See this comment for a link to a spreadsheet detailing this and other
tests I performed with this update.

https://bugs.launchpad.net/ubuntu/+source/unity/+bug/753971/comments/62

So far Unity 3.8.16 seems to solve this problem generally, and the
remaining problem cases *appear* to have another cause. I'll file bugs
on those separately.

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https://bugs.launchpad.net/bugs/795458

Title:
  Display garbled upon connecting external displays

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