The orange box that comes when one drags a window to the right, is
buggy. This bug is for that. As for the windows not snapping correctly,
I can't reproduce it.

** Changed in: unity
       Status: New => Confirmed

** Changed in: unity (Ubuntu)
       Status: New => Confirmed

** Description changed:

  Binary package hint: unity
  
  Reproduce:
  
  1. Drag window to right side of screen
  2. While dragging now drag up or down
  3. The orange "feedback" box moves up or down in some odd function dependent 
on how far you move it
- 4. Big bad one: if you release after you drag the screen to a certain 
threshold, it doesn't tile at all, instead it just sits close to the edge of 
the screen.
+ 4. Big bad one: if you release after you drag the screen to a certain 
threshold, it doesn't tile at all, instead it just sits close to the edge of 
the screen. (Only reproducible in Evolution, Bilal wasn't able to reproduce 
this).

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https://bugs.launchpad.net/bugs/787947

Title:
  Unity tiling wierdness after dragging window to left or right edge of
  screen, then dragging verticaly

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