Sorry for the late reply, as I had changed my monitor set up for a while so
I wasn't experiencing the bug. It seems though that I can't reproduce the
bug anymore as I've been trying for a few days now. I think it got fixed
with the package updates that have happened since the beta.

Probably not the best place to suggest this, but for twinview with two
monitors, the middle 2 edges should have some sort of stickiness so that it
is easier to control which middle edge to snap to.


On Wed, Jun 15, 2011 at 9:04 AM, Omer Akram <[email protected]> wrote:

> We'd like to figure out what's causing this bug for you, but we haven't
> heard back from you in a while. Could you please provide the requested
> information? Thanks!
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/758784
>
> Title:
>  Snapping to edges on multiple monitor not accurate
>
> Status in Unity:
>  Incomplete
> Status in “unity” package in Ubuntu:
>  Incomplete
>
> Bug description:
>  Binary package hint: unity
>
>  I'm running two monitors right now with Twinview. When I drag a window
>  to snap to the edge, even with the highlighted preview, it snaps to
>  the wrong edge. For example, I want to snap a window to the right edge
>  of my left monitor but it will end up snapping to the left edge of my
>  right monitor.
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/unity/+bug/758784/+subscriptions
>

-- 
You received this bug notification because you are a member of Ubuntu
Bugs, which is subscribed to Ubuntu.
https://bugs.launchpad.net/bugs/758784

Title:
  Snapping to edges on multiple monitor not accurate

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/758784/+subscriptions

-- 
ubuntu-bugs mailing list
[email protected]
https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs

Reply via email to