Public bug reported:
This is very simple to reproduce regardless of CPU and video hardware
and drivers (have tested r600g, fglrx and nvidia so far on both slow and
fast processors):
- click the ubuntu button five or six times in a row.
- press the win key five or six times in a row.
Unity will only pick every third click/press or so. The rest will be
dropped, making Unity feel very slow or "hesitant" to react. This
doesn't appear to be linked to CPU/GPU performance in any way - it looks
like a bug in the implementation (Unity stops reading input until the
fade-in/fade-out animation ends?)
ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: unity 3.8.16-0ubuntu1~natty1
ProcVersionSignature: Ubuntu 2.6.38-8.42-generic 2.6.38.2
Uname: Linux 2.6.38-8-generic x86_64
Architecture: amd64
CompizPlugins:
[core,bailer,detection,composite,opengl,decor,compiztoolbox,regex,place,imgpng,snap,vpswitch,gnomecompat,resize,mousepoll,grid,unitymtgrabhandles,move,animation,expo,session,wall,workarounds,ezoom,staticswitcher,fade,scale,unityshell]
Date: Fri Jul 1 21:49:15 2011
InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release amd64 (20110427.1)
ProcEnviron:
LANGUAGE=en_US:en
LANG=en_US.UTF-8
SHELL=/bin/bash
SourcePackage: unity
UpgradeStatus: No upgrade log present (probably fresh install)
** Affects: unity (Ubuntu)
Importance: Undecided
Status: New
** Tags: amd64 apport-bug natty running-unity
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https://bugs.launchpad.net/bugs/804479
Title:
Unity misses mouse clicks to the ubuntu button and presses of the win
key
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