Actually, no success is a good result - it indicates the bug is probably
not in our multitouch patches after all, which is good news.

Assuming that gpu lockup is the same as you were getting before (you can
doublecheck by comparing i915_error_state with the one you got before),
it's looking more like this is one of the known mesa gpu lockups.

I put one mesa patch in yesterday for another gpu lockup due to
opengl/game usage; possibly that solves it for you too.  If not, we're
going to be pulling a new rc in for mesa which has some additional fixes
along these lines.  I'd suggest waiting until that's in and then re-test
for the bug.

Meanwhile, don't forget to answer my questions in comment #4, just in
case that info is relevant.

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https://bugs.launchpad.net/bugs/811640

Title:
  [gm45] GPU lockup  render.IPEHR: 0x78080003

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