Thanks for reporting this bug.

I've a couple of requests, in case you can reproduce the bug again:
1) What applications were open when this crash occurred?
2) Since the code in question has been changed a lot since April, I'd like to 
get a new stack trace for this bug. So please, if you happen to reproduce it 
again, report it as a separate bug -- it will be marked as a duplicate of this 
anyway, but at least we'll get all the debugging informations needed.

That would be very helpful to find out why the crash happens. :-)

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https://bugs.launchpad.net/bugs/743662

Title:
  unity-2d-spread crashed with SIGSEGV in
  WindowImageProvider::requestImage()

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