Hi guys, we made some fixes to the active blur in this weeks release
which has made performance better on our test systems (mostly Intel i945
netbooks). Please test unity -4.8.2 which it reaches your mirror of
choice :)

@joaquin: Unity 2d doesn't do active blur, if it did it would have the
same problem :-)

** Changed in: unity
   Importance: Undecided => High

** Changed in: unity
    Milestone: None => 4.10.0

** Changed in: unity
     Assignee: (unassigned) => Jason Smith (jassmith)

** Changed in: unity
   Importance: High => Critical

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https://bugs.launchpad.net/bugs/824890

Title:
  Dash performance issues with 'Active Blur' enabled

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