Hi guys, we made some fixes to the active blur in this weeks release
which has made performance better on our test systems (mostly Intel i945
netbooks). Please test unity -4.8.2 which it reaches your mirror of
choice :)
@joaquin: Unity 2d doesn't do active blur, if it did it would have the
same problem :-)
** Changed in: unity
Importance: Undecided => High
** Changed in: unity
Milestone: None => 4.10.0
** Changed in: unity
Assignee: (unassigned) => Jason Smith (jassmith)
** Changed in: unity
Importance: High => Critical
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https://bugs.launchpad.net/bugs/824890
Title:
Dash performance issues with 'Active Blur' enabled
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