@nutznboltz: thanks! It seems the bug happens when the screen is set to 24 bits of depth. Can you please confirm, by testing if the bug disappears when using a different bit depth (or setting up KVM to emulate a different graphics card, such as "vga")?
** Tags added: 24bit -- You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. https://bugs.launchpad.net/bugs/805587 Title: unity-2d-launcher crashed with SIGSEGV in QPainter::fillRect() To manage notifications about this bug go to: https://bugs.launchpad.net/unity-2d/+bug/805587/+subscriptions -- ubuntu-bugs mailing list [email protected] https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs
