*** This bug is a duplicate of bug 828363 ***
https://bugs.launchpad.net/bugs/828363
Basically the problem is that unity isn't using a Gaussian blur. Maybe
the developers thought a true Gaussian would be too intensive for many
computers to handle, but the current implementation just doesn't look
very good.
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https://bugs.launchpad.net/bugs/829615
Title:
Unity panel and dash look grainy when transparent
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